Convert CUT Images to HDR Online

Dynapik offers a free online tool to change image types - no need to download anything. It's quick and easy to use. You can change your CUT images to HDR format. This tool works for both professionals and casual users. Convert your images to HDR in seconds.

Possible Conversions

About CUT Format

Dr. Halo CUT

A legacy device-independent bitmap format from the Dr. Halo paint program.

Overview

The CUT format is a legacy raster image format associated with Dr. Halo, a popular paint program for MS-DOS in the 1980s. It was designed to be a device-independent format for storing images. A unique characteristic of the CUT format is that it typically does not store its own color palette. Instead, the palette is stored in a separate file with the extension .PAL. Without this companion file, a CUT image is often rendered in grayscale.

Technical Details

A CUT file begins with a simple 6-byte header specifying the width and height. The image data follows immediately and is compressed using Run-Length Encoding (RLE) to save disk space, which was critical in the floppy disk era. Because the file only contains indices (0-255) for the pixels, it relies entirely on the external .PAL file to map those indices to actual Red, Green, and Blue colors.

History

Dr. Halo was one of the first serious competitors to PC Paintbrush (PCX). The CUT format was widely used in the DOS era for creating graphics, screenshots, and simple illustrations. As Windows became dominant and formats like BMP and GIF standardized color storage, CUT fell into obscurity.

Common Use Cases

  • Legacy Graphics Recovery: Opening old drawings made in Dr. Halo.
  • Palette Swapping: Changing the look of an image by loading a different .PAL file.

Advantages

  • Simple Compression
  • Palette Independence

Limitations

  • Two-File System
  • Obsolete

Technical Specifications

Extension: .cutMIME: image/x-halo-cutMax Color: 8-bit (256 colors)Category: legacy

About HDR Format

Radiance HDR

The pioneering high dynamic range format for lighting simulation.

Overview

The Radiance HDR format (often called RGBE) is a raster image format designed for storing high dynamic range (HDR) data. Rather than standard 8-bit integers, it uses a specialized encoding where pixel colors are stored as Red, Green, and Blue mantissas sharing a single common Exponent (RGBE). This allows it to represent a vast range of luminance values, from direct sunlight to deep shadows, in a relatively compact 32-bit-per-pixel format.

Technical Details

The .hdr format consists of a human-readable header containing variables like exposure and gamma, followed by binary pixel data. The pixel data typically uses the 'Radiance RGBE' encoding. Each pixel is 4 bytes: one byte each for Red, Green, and Blue, and one shared Exponent byte. This 'shared exponent' scheme is efficient but introduces some limitations—if one channel is very bright and another is very dark in the same pixel, color precision can be lost (color banding).

History

Developed by Greg Ward in the late 1980s for the Radiance lighting simulation system. It was one of the first formats to enable practical HDR storage and became a de facto standard in the CGI industry for Image-Based Lighting (IBL).

Common Use Cases

  • Image-Based Lighting (IBL): Used as 'environment maps' in 3D rendering to light a scene realistically using captured real-world light.
  • Lighting Analysis: Architecture simulations to measure light levels in a virtual building.

Advantages

  • Compactness
  • Simplicity
  • Legacy Support

Limitations

  • Shared Exponent Artifacts
  • No Alpha Channel

Technical Specifications

Extension: .hdrMIME: image/vnd.radianceMax Color: 32-bit (RGBE)Category: professional

Frequently Asked Questions

Is it possible to convert CUT to HDR without losing size online?
Definitely! You can configure quality options for the conversion so that the resulting image is as close to the original as possible.
How long does it take to convert CUT image to HDR file?
The conversion between CUT and HDR is instant without delay.

Why choose Dynapik?

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